![]() Using a proxy by manually reenabling support This does enable the studio setting. It uses a command line interface, so, you don’t need to do any python programming if you dont want to, starting it can be as simple as running the pproxy command. To do this, I’d really recommend just setting up a simple one with python-proxy (which is what I personally use as its quite powerful and easy to use) which allows you to have Socks5 and HTTP proxies in one, and its lightweight which suits my use case (and probably yours). This is (obviously) NOT supported for the reasons above, PLEASE keep this in mind, (but is for sure allowed within ToS) by Roblox for studio (And again, I can’t emphasize this enough, please be aware of the risks as mentioned!) Setting up your own proxy server (If you want to) Instead, I have to explicitly enable proxies by changing an FFlag which WILL allow you to use a proxy and WILL rexpose the setting to you. I very much so assume this is 100% intended. Even with this environment variable, I couldn’t get studio to run with a proxy ever. Doing it yourselfįirst of all, how does this actually work even though its unsupported? Well, from what I’ve uncovered, Roblox supposedly supports an environment variable (through curl I believe) called ALL_PROXY. I thought I’d make this post, as, I occasionally need to be able to use a proxy to use studio, such as in a school environment, or even at home sometimes depending on the device (I locally host my own proxy in python, but this works for any). ![]() This is to notify you that this technically exists in some form, but, no, I won’t explain how to do it unless I know its in some form safe for you to use) Intro (I also don’t know if this would work the same with the player, but, its technically 100% possible using the same basic method (but it involves far different flags), but, uh, don’t try it because its EVEN MORE unsupported and may be violating ToS I’m not sure. This resource is only currently intended for those who actually need proxies to use Roblox! Other use cases may put you at risk to the above whatever it entails! ![]() I am unaware of what this bug entails, but, by employing this you do put potentially yourself at risk to it and thus, BE SAFE. Heads up: Roblox currently has studio proxy settings intentionally hidden and proxy functionality intentionally disabled due to a security bug apparently involving the start up of proxies, because of this, only use a local proxy you are hosting yourself or one you ABSOLUTELY trust. It’s actually super easy! (And you can likely just stick it into the wrapper code yourself if you’d like, that’s how simple it is). I haven’t fully readied my wrapper for receiving this update (I can’t atm), but, below I go into detail on reenabling proxies yourself. ![]() I used this for automated backups of client versions for a while, but, (I uhhh… Actually started running out of space to put backups in and then the hard drive containing said backups LITERALLY CAUGHT FIRE SHORTLY AND HAS A BURN MARK ON IT, which is an incredible feat and was caused by motherboard failure and the poor SSD receiving a hefty jolt) I want to first of all wait until Roblox properly supports proxies again to support any sort of managing through the wrapper. Is, in short, a super lightweight little tool for Windows that allows you to control when Roblox updates and launches via code and offers a few little usages for basic use. I doubt this will ever be the case, Fiddler was used in recent exploits) to my Roblox Wrapper project. I plan to (at some point) add this as a feature (force enabling proxies, as well as MAYBE using a proxy with the Roblox client which will only ever come under the condition that Roblox clearly won’t see this as harmful. Roblox Wrapper (that isn’t actually useful for this case yet so see further sections unless you’re interested ) Please be advised by the warning below (you won’t miss it). I’ll be explaining how to reenable the proxy setting in studio manually. ![]()
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